tag:blogger.com,1999:blog-2024699607294401869.post2804537104224991044..comments2023-03-31T13:31:24.931+01:00Comments on The 40k n00b: Warhammer 40k Blog Network: Thanks For The List Help....Warflakehttp://www.blogger.com/profile/10466746323641160628noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-2024699607294401869.post-31503041000551800352011-09-07T16:53:43.237+01:002011-09-07T16:53:43.237+01:00The changes you made seem entirely reasonable, sac...The changes you made seem entirely reasonable, sacrificing a bit of firepower for more bodies. I really like the addition of the Dreadnought, as it gives you a blocking unit that you can use to hold up anything that would assault your firepower units while still maintaining some firepower of its own.<br /><br />As far as the Crusader vs the Redeemer, I honestly prefer the Crusader in most situations. I went with the Redeemer to add a few flame templates, which the list is otherwise lacking, and because it is a bit cheaper. <br /><br />I would suggest adding the pintle-mounted multi-melta to the Crusader. The ability to fire that at a different target is really good for the points, and it lets the Crusader engage other targets. I would drop the Tactical squad's combi-melta for that, though I'm not sure where is the best place to scrounge the last 5 points.<br /><br />Also, keep in mind that you can take the Crusader as a dedicated transport for the Terminators, so it doesn't take a Heavy Support slot. It's not important right now, but it will be very important when you expand the list.<br /><br />Speaking of expanding it, why don't you post up what you'd like to add to it to take it to your next point total? I'd be happy to provide a bit of advice there, as I'm sure some of your other readers would as well.Codicier Ignatiushttps://www.blogger.com/profile/15313921985581945781noreply@blogger.com