Wednesday, 27 July 2011
Advice:Army List 2....Getting Tedious Yet?
So after further messing around with the list I have come up with this, it means a few purchases but hopefully I can sell a couple of things to pay for it (maybe my left arm, the right is far to precious).
HQ
Lysander - 200
Elites
Terminators 3 x THSS 2x LC - 200
Sternguard 1x Combi-Melta 1 x Power Fist - 155 w/ Drop Pod w/ Locator Beacon 45
Dreadnought Lascannon CC - 135
Troops
Tactical Squad w/ Melta and Las - 185 w/ Rhino 35
Tactical Squad w/ Flamer and Las - 180 w/ Rhino 35
Scouts w/ Snipers and 1 x Missile Launcher - 85
Heavy Support
Predator w/ Autocannon and Las spons - 120
Vindicator - 115
1,490
That leaves me with 10 to play with for a 1500 point game which I could waste on bringing in a plasma gun to replace the flamer?
Generally though I like this list, I can drop the Sternguard and Lysander to wreak havoc with bolter drill and deep strike my termies near by so they can also wreak some havoc.
I mean by all means tell me if this list sounds stupid but I think it's not to bad.
Thanks guys!
HQ
Lysander - 200
Elites
Terminators 3 x THSS 2x LC - 200
Sternguard 1x Combi-Melta 1 x Power Fist - 155 w/ Drop Pod w/ Locator Beacon 45
Dreadnought Lascannon CC - 135
Troops
Tactical Squad w/ Melta and Las - 185 w/ Rhino 35
Tactical Squad w/ Flamer and Las - 180 w/ Rhino 35
Scouts w/ Snipers and 1 x Missile Launcher - 85
Heavy Support
Predator w/ Autocannon and Las spons - 120
Vindicator - 115
1,490
That leaves me with 10 to play with for a 1500 point game which I could waste on bringing in a plasma gun to replace the flamer?
Generally though I like this list, I can drop the Sternguard and Lysander to wreak havoc with bolter drill and deep strike my termies near by so they can also wreak some havoc.
I mean by all means tell me if this list sounds stupid but I think it's not to bad.
Thanks guys!
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Who are you most likely to play? To me that would determine your weapons load outs.
ReplyDeleteHere are two lists I run fairly often that have a good ability to de-mech and punch on against Orks, Nurgle Death Guard and Blood Angels.
List 1:
Terminator Librarian with SS or Terminator Chaplain with Combi-Weapon
Dreadnought with 2x T/L Autocannons
Dreadnought with 2x T/L Autocannons
Terminator Assault Squad, 3x TH/SS, 2x LC's
Land Raider Redeemer with Multimelta
Tac Squad, Plasma cannon, Plasmagun
Rhino
Tac Squad(5)
Razorback, T/L Plasmagun Lascannon
Vindicator with Siege Shield
Vindicator with Siege Shield
The second list:
Commander Culln (215pts, IA:9)
Terminator Assault squad as above
Landraider Redeemer as above
Dreadnought as above
Tac squad, Apothecary, Plasmagun Plasmacannon
Tac squad(5), Apothecary
Razorback as above
Vindicator as above
Vindicator as above
Thunderfire Cannon
Both work pretty well, having duplicates means the enemy cannot get relief from destroying just one threat on your side. Vindicators especially, S10 AP1 is no joke. The only thing I suffer from is low body count but the units I do have are all quite hard to destroy.
I like this list. It's got good shooting, a very solid assault element, and a fair amount of mobility. It may not be a super-optimized tournament, but it's got no obviously wasted points and a good variety of units that will make it fun to play with.
ReplyDeleteFor the 10 points, I vote for a combi-melta for the sergeant of the Tactical squad with the meltagun and lascannon. When you really need to melta something, that'll double your chances. Also, their fairly easy to convert if you have an extra meltagun.
@Red I worked it out and if I drop the scouts and the las from the dread I could get an extra Vindi which would be pretty sweet.
ReplyDeleteLots to think of.