Showing posts with label Tactical Discussion. Show all posts
Showing posts with label Tactical Discussion. Show all posts
Monday, 7 November 2011
Possibly A Pointless Rant...
So amongst all the excitement about the new Necron Codex and people posting there lists and thoughts etc there has been a fair bit of complaining also dotting around. This has been directed at that the Codex is poor compared to Grey Knights and Space Wolves etc. I fail to see it personally, sure the Codex isn't as overpowered as the the two mentioned but why is that a problem? I think this is a very well balanced and well rounded codex with only a few units that I personally wouldn't use but not because they are bad but because I don't personally like them.
Personally I don't think there is a unit in the Codex that is 'bad'.
This is up for debate really, especially considering Flayed Ones and the bad rap they get.
There are things in there that can take out troops and there are things that can take out vehicles on a regular basis. I don't think the Codex has anything lacking whatsoever. I think what the main problem maybe is because Matthew Ward has written it you expected an overpowered Codex. I think in some units, I'm looking at you Scarabs and Spyders, you have it. But I don't think even they are overpowered to be honest I think most things in it are well costed.
If I would complain about anything in the Codex it would be the silly names that been given to things but that is what is to be expected from Matthew Ward to be honest. Another 'complaint' that could possibly be had is that the fluff has been completely rewritten from mindless killers to there hierarchy having some form of intelligence. The Warriors are still the same, they are still mindless, the Flayed Ones are the same, the Destroyers are the same etc. I don't see how you can complain about the hierarchy having more character giving the army more identity. But if that is what you liked about the old Codex that is fair enough and I can't dispute that.
I think this was a step in a great direction for Xenos races and that I see only good things coming from this release. This may also be a good Codex for 6th Edition being that I have not read alot of rumours on 6th, if at all, I cannot judge on that.
Maybe I'm just seeing trolls and people getting worked up just because Matt Ward has written it needed to be ridiculed which wouldn't surprise me even the slightest.
One more thing before I finish I also don't think that there is only one build, I think there is enough variety in this Codex for a fair few.
This may well have been a pointless rant and it's possible there isn't anyone with this mindset and I have just read trolling but please do tell me your views on the Codex in the comments as I am very interested.
Thanks,
Warflake Out
Personally I don't think there is a unit in the Codex that is 'bad'.
This is up for debate really, especially considering Flayed Ones and the bad rap they get.
There are things in there that can take out troops and there are things that can take out vehicles on a regular basis. I don't think the Codex has anything lacking whatsoever. I think what the main problem maybe is because Matthew Ward has written it you expected an overpowered Codex. I think in some units, I'm looking at you Scarabs and Spyders, you have it. But I don't think even they are overpowered to be honest I think most things in it are well costed.
If I would complain about anything in the Codex it would be the silly names that been given to things but that is what is to be expected from Matthew Ward to be honest. Another 'complaint' that could possibly be had is that the fluff has been completely rewritten from mindless killers to there hierarchy having some form of intelligence. The Warriors are still the same, they are still mindless, the Flayed Ones are the same, the Destroyers are the same etc. I don't see how you can complain about the hierarchy having more character giving the army more identity. But if that is what you liked about the old Codex that is fair enough and I can't dispute that.
I think this was a step in a great direction for Xenos races and that I see only good things coming from this release. This may also be a good Codex for 6th Edition being that I have not read alot of rumours on 6th, if at all, I cannot judge on that.
Maybe I'm just seeing trolls and people getting worked up just because Matt Ward has written it needed to be ridiculed which wouldn't surprise me even the slightest.
One more thing before I finish I also don't think that there is only one build, I think there is enough variety in this Codex for a fair few.
This may well have been a pointless rant and it's possible there isn't anyone with this mindset and I have just read trolling but please do tell me your views on the Codex in the comments as I am very interested.
Thanks,
Warflake Out
Monday, 10 October 2011
Is Lysander Over Costed?
So I was flicking through the codex once again and this subject, maybe not with the same character but this subject, has probably been bought up but none the less I wish to hear your opinions.
For this I will use a character that is used fairly often in the Marine codex Vulkan He'Stan .
This guy is just ridiculous in my opinion and I wish Lysander made as much sense to the army as this guy does.
I'm by no means complaining about him as I think he's a good character that makes sense to his army.
The problem I have is that in comparison Lysander makes little sense.
You pretty much all know what Vulkan does but for the purpose of this I shall list what he brings, by himself he has a 2+ save and a 3+ Invuln save, a gauntlet mounted heavy flamer and a master crafted relic blade. Pretty impressive. Then there is more he also makes all Thunder Hammers Master Crafted and makes all flamers, heavy flamers, meltas and multi meltas twin linked. I think this makes him a no brainer really for alot of Marine players and I do understand that. He comes in at a 190 points which I think is pretty fair maybe a little cheap.
Now we get to Lysander, he is a rather odd ball character I feel. I think this is partly due to him still having bolter drill which he had as a Sergeant upgrade back in 3rd Edition (I still have the codex). He comes in with a 2+ save and a 3+ Invuln, a master crafted Thunder Hammer with hits being resolved at strength 10 and add +1 to vehicle damage charts, he is also Eternal Warrior. Which in my mind means use him to get up close and beat face, not as easy of a choice as that, his special rules are bolster defenses ( makes sense, it's fluffy ), Stubborn which makes sense and Bolter Drill this is where it doesn't make much sense. I think they need to re-think a little on this and try to figure out a more fitting replacement for Bolter Drill or drop his cost and remove it.
He's 200 points which is in my opinion a little ridiculous for what little he does. The problem I think is that it makes sense to put him with a Sternguard Squad for the re-rolls but then he's super beat stick is wasted so your other option is Assault Termintors but it doesn't seem like he is needed really as they have enough power behind them and your paying the equivalent of another squad for him. The other option I think is with shooty Terminators for the re-rolls with a gating Librarian which seems pretty cool but still expensive.
I'd really like to here your opinion. With 6th Edition apparently coming next year this is the one thing I hope they change haha. I don't care about anything except for them to give me a character that makes more sense or is cheaper.
EDIT: Once again something from the comments has prompted me to add to this post. I have also been reminded that a regular captain outfitted in Terminator Armour with a Thunder Hammer and Storm Shield is only 30 points cheaper than Lysander. That is just ridiculous. I think that makes me eat my words a little in saying he maybe over costed when in comparison that is just silly.
Thanks.
Warflake Out
++End Transmission++
For this I will use a character that is used fairly often in the Marine codex Vulkan He'Stan .
This guy is just ridiculous in my opinion and I wish Lysander made as much sense to the army as this guy does.
I'm by no means complaining about him as I think he's a good character that makes sense to his army.
The problem I have is that in comparison Lysander makes little sense.
You pretty much all know what Vulkan does but for the purpose of this I shall list what he brings, by himself he has a 2+ save and a 3+ Invuln save, a gauntlet mounted heavy flamer and a master crafted relic blade. Pretty impressive. Then there is more he also makes all Thunder Hammers Master Crafted and makes all flamers, heavy flamers, meltas and multi meltas twin linked. I think this makes him a no brainer really for alot of Marine players and I do understand that. He comes in at a 190 points which I think is pretty fair maybe a little cheap.
Now we get to Lysander, he is a rather odd ball character I feel. I think this is partly due to him still having bolter drill which he had as a Sergeant upgrade back in 3rd Edition (I still have the codex). He comes in with a 2+ save and a 3+ Invuln, a master crafted Thunder Hammer with hits being resolved at strength 10 and add +1 to vehicle damage charts, he is also Eternal Warrior. Which in my mind means use him to get up close and beat face, not as easy of a choice as that, his special rules are bolster defenses ( makes sense, it's fluffy ), Stubborn which makes sense and Bolter Drill this is where it doesn't make much sense. I think they need to re-think a little on this and try to figure out a more fitting replacement for Bolter Drill or drop his cost and remove it.
He's 200 points which is in my opinion a little ridiculous for what little he does. The problem I think is that it makes sense to put him with a Sternguard Squad for the re-rolls but then he's super beat stick is wasted so your other option is Assault Termintors but it doesn't seem like he is needed really as they have enough power behind them and your paying the equivalent of another squad for him. The other option I think is with shooty Terminators for the re-rolls with a gating Librarian which seems pretty cool but still expensive.
I'd really like to here your opinion. With 6th Edition apparently coming next year this is the one thing I hope they change haha. I don't care about anything except for them to give me a character that makes more sense or is cheaper.
EDIT: Once again something from the comments has prompted me to add to this post. I have also been reminded that a regular captain outfitted in Terminator Armour with a Thunder Hammer and Storm Shield is only 30 points cheaper than Lysander. That is just ridiculous. I think that makes me eat my words a little in saying he maybe over costed when in comparison that is just silly.
Thanks.
Warflake Out
++End Transmission++
Wednesday, 7 September 2011
Librarian, Chaplain Or Lysander...
Right well after having asking alot around the web about my list building I have come up with a fair few along the way.
The main decisions are mainly based around the three characters I mentioned.
Also another big factor is whether I should take the Land Raider but we shall get to that.
So here is a bunch of 1500 point lists for you to give advice over.
First up a Chaplain list.
HQ
Terminator Chaplain - 130
Elites
Assault Terminaters - w/ Land Raider w/multi melta- 460
Dreadnought w/Twin linked autocannon - 125
Troops
10 man Tactical Squad w/power fist, melta and missile launcher
Combat squad for Las Razorback - 275
10 man Tactical Squad w/power fist, flamer and missile launcher
Combat squad for Las Razorback - 270
Heavy Support
2 x pred w/autocannon las- 240
Next we have a Librarian list
HQ
Terminator Librarian with Storm Shield - 140 GOI and Null Zone
Elites
Assault Terminaters - w/ Land Raider - 450
Dreadnought w/2 x Twin linked Autocannons - 125
Troops
10 man Tactical Squad w/power fist, melta and missile launcher
Combat squad for Las Razorback - 275
10 man Tactical Squad w/power fist, flamer and missile launcher
Combat squad for Las Razorback - 270
Heavy Support
2 x Predator w/autocannon las- 240
And finally the Lysander list
HQ
Lysander-200
Elites
Assault Terminaters - w/ Land Raider - 450
Dreadnought w/Twin linked Las - 135
I was thinking that maybe I could replace the scouts for two cheap melta attack bikes especially considering with pedro making the sternguard scoring.
(I doubt I'll get any replies with the new Space Marine game out haha)
Thanks!
The main decisions are mainly based around the three characters I mentioned.
Also another big factor is whether I should take the Land Raider but we shall get to that.
So here is a bunch of 1500 point lists for you to give advice over.
First up a Chaplain list.
HQ
Terminator Chaplain - 130
Elites
Assault Terminaters - w/ Land Raider w/multi melta- 460
Dreadnought w/Twin linked autocannon - 125
Troops
10 man Tactical Squad w/power fist, melta and missile launcher
Combat squad for Las Razorback - 275
10 man Tactical Squad w/power fist, flamer and missile launcher
Combat squad for Las Razorback - 270
Heavy Support
2 x pred w/autocannon las- 240
Next we have a Librarian list
HQ
Terminator Librarian with Storm Shield - 140 GOI and Null Zone
Elites
Assault Terminaters - w/ Land Raider - 450
Dreadnought w/2 x Twin linked Autocannons - 125
Troops
10 man Tactical Squad w/power fist, melta and missile launcher
Combat squad for Las Razorback - 275
10 man Tactical Squad w/power fist, flamer and missile launcher
Combat squad for Las Razorback - 270
Heavy Support
2 x Predator w/autocannon las- 240
And finally the Lysander list
HQ
Lysander-200
Elites
Assault Terminaters - w/ Land Raider - 450
Dreadnought w/Twin linked Las - 135
Troops
Tactical Squad w/Power Fist, Melta, Multi Melta w/ Rhino - 235
Tactical Squad w/Power Fist, Flamer, Missile Launcher w/ Rhino - 230
2 x Predator w/autocannon las- 240
Now the thing I find about these lists is that you have this massive target, the Land Raider at such a small point game. I've played a hand full of games and the one game I saw someone use a Land Raider it got shot at alot.
This could be a good thing or a bad thing. Depending on what they are packing of course. But with all the anti tank out there I cant see it working. Unless you think differently?
I do however like the Librarian and the Chaplain lists for different reasons. With the Chaplain list I get a Land Raider with some re-rolling thunder hammers and a multi melta on top of that. With the Librarian list I get GOI in case my transport goes bye bye and I get psychic defence.
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| Priority Target? |
Then we get to the Lysander list. It lacks alot of firepower. Nice idea but I don't think it'd work.
I also have the question of which flavour Land Raider to take? If I take the standard one I get a couple extra Lascannon shots, if I take the Redeemer I get some good anti-infantry and if I take the Crusader I can squeeze in a Lascannon for one of the Combat Squaded Tactical Squads.
I have also built lists which don't include the Land Raiders and instead capitalise on more bodies and firepower. But if you think one of these are viable I'd be happy to build them. I did want to use Vindicators but I think they must just get shot up quicker than the Land Raider and figure Predator's fit Imperial Fists fluff just aswell.
If you don't like the lists I'll just go with the other ones and decide from there and not bother you with this anymore haha.
This is the list that would be my alternative
Pedro - 175
5 man Sternguard 2 x combi melta 2 x combi flamer 1x power fist- w/rhino - 180
Dread w/twin linked las - 135
Dread w/2 x tl autocannon - 125
10 man Tactical Squad w/power fist, flamer and missile launcher Razorback - 270
10 man Tactical Squad w/power fist, melta and missile launcher squad Razorback - 275
Scout Squad w/missile launcher w/camo cloaks - 100
2 x pred - 240
This is the list that would be my alternative
Pedro - 175
5 man Sternguard 2 x combi melta 2 x combi flamer 1x power fist- w/rhino - 180
Dread w/twin linked las - 135
Dread w/2 x tl autocannon - 125
10 man Tactical Squad w/power fist, flamer and missile launcher Razorback - 270
10 man Tactical Squad w/power fist, melta and missile launcher squad Razorback - 275
Scout Squad w/missile launcher w/camo cloaks - 100
2 x pred - 240
I was thinking that maybe I could replace the scouts for two cheap melta attack bikes especially considering with pedro making the sternguard scoring.
(I doubt I'll get any replies with the new Space Marine game out haha)
Thanks!
Warflake out
++End Transmission++
Wednesday, 6 July 2011
Vanilla Space Marines...Can They Be Competitive?
This is not a question I can answer more a question I'm asking your opinion on.
I've read and heard alot about how with things like Blood Angels and Space Wolves they are inferior. But in my personal and rather inexperienced opinion I feel that with the diversity of the Space Marine codex it can be built to be a good competitive army.
Am I wrong?
I like my Imperial Fist army and wish to keep them and get alot more games in with them but I also eventually want to play competitively and would like that to be with my Space Marines
Is there a winning combination that I can still stay fluffy with? Fluffy in the Imperial Fists case being Siege warfare so big heavy and mean.
I'll list out where I'm at with my army at the moment.
Lysander with a Command Squad (which is in production haha) consisting of a Company Champion three veterans and a Apothecary
Librarian with Storm Shield
5 man Terminator Assault Squad
5 man Devastator Squad
2 x 10 man Tactical Squads
Rhino
Lascannon Predator
Vindicator
Lascannon Land Raider
Dreadnought Lascannon/CC weapon
I also have a bunch of Scouts that can be used? I have a 5 man Assault Squad?
If you tell me I have to drop anything like all the Lascannons that would involve selling them without cutting the bits off as there glued, and I'm pretty sure at the time I used plastic cement. So yeah, they are not budging.
But I really wouldn't mind to much if you think it would help me out.
Any input would be greatly appreciated and I'm open to your suggestions.
Right onto another subject.
Two in one post? I'm spoiling you haha.
Here's some blurry pictures for you to goggle at:
These were mainly to show you how I was doing on the Executioners, I think I've found the right blend of silver and blue. From what you can see what do you think?
I really like it personally and think it'll look great once done properly. This was a really quick once over to see how it looked,
Also another question what kind of wash would go well with that color?
I appreciate it if you have taken the time to read all this dribble. You get a free cyber hug/hand shake.
Depends how manly you are.
Thanks!
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